![]() ![]() I even learned and mastered C++ thanks to UGX-Mods (but that is for another time). I went from PHP5, JavaScript, HTML4 and CSS2 into a Full-Stack developer who is fluid in HTML5, CSS3 (and SCSS), JavaScript / TypeScript, PHP+7. Without UGX and you - the community - I wouldn’t have been able to accomplish this all. Over the last 10 years I could extend my knowledge in so many areas thanks to UGX and of course the awesome UGX-Mods community! I’m a generalist and a good web developer (I do this as a living btw). Nevertheless with UGX-Mods I could do much more than “just” modding. I was working on an ambitious project (which in the end was discontinued due to engine limits). I was modding for World at War and wanted to join the best modding team. And to round it up, I’ll throw in some steam gift cards which you can win (more information below). I thought it was time to celebrate my 10 years anniversary and throw in one nostalgic gem I wrote for UGX-Mods a long time ago. ![]() In September 2012 I joined the team officially. Oh well, hope you enjoy the map even if there isn't a whole lot going on, I had some fun for some couple of rounds.So it has been exactly 10 years since I registered on UGX-Mods. Makes me wonder what this map could have been if it were finished, but guess that's wishful thinking. Can't go upstairs, downstairs, not to any of the rooms, not even going to say the Bowser boss battle or anything. The map itself is unfinished, so you won't explore much outside of what is shown on the preview screenshot. You got the ZCT weapon line up and powers, the perks, tougher zombies, and death at around ever corner. Now a lot of maps before the UGX mod used the ZCT mod (primarily ZCT 2.0), and nazi_zombie_Mario_64 is one of them. That is not to say that the ZCT mod still isn't fun, it sure has a nostalgia charm to it, it just served its days and is now outclassed by future maps and mods. The name of the map is simply nazi_zombie_Mario_64, which uses the ZCT mod which was pretty popular before the UGX mod came in and pretty much every map maker switched to that if they want modern guns. ![]() I remember browsing years ago finding a map called nazi_zombie_Mario_64, which was a Super Mario 64 map way before the popular Super Mario 64 map by vinnyz500. ![]()
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